Sunday, May 20, 2012
blackandbrownnews.com
Friday, May 4, 2012
FUNDING Part 1
Friday, April 13, 2012
Come out and Play
Come out and Play
When I say play what comes to mind? Well many things come to mind. You can play a game, you can play can play an instrument. You can play by with others or you can play by yourself. And now with online technology you can you can even by yourself with others. All are different experiences and all have their own differences experiences. They also have their own benefits that fit into our lives. These are some of the topics that Come out and Play Co-Creator Nicolas Fortugno presented Come Out and Play as case study at StoryCode on at Lincoln Center Film Center.
Come out and Play describes itself as a “an annual festival of street games that turns New York City & San Francisco into a giant playground. We provide a forum for new types of public games and play by bringing together players eager to interact with the world around them and designers producing innovative new games and experiences.” That being said Fortugno goes into the elements of social play by talking about his experiences and creating games for social play with Come Out and Play goes about. He starts with a definition of games from Bernard Suits “ The voluntary effort to overcome unnecessary obstacles “. From there he goes in what Come out and Play is all about what some of what he has learned in designing games for social play in the worlds transmedia, real world or location based games and online. “Making games is very about that placing obstacles in peoples way to make the thing interesting. And sometime you do it right and you place the right obstacles in their way and the thing is fun and sometimes you don’t. Using the a comparison between of a regular person and professional soccer player Fortugno gets right the core of what makes a games a game. “Taking this moment of play and transform it into a game formalizing it. What are the goals and rules you put around it that thing. It very much about taking the core in a game and figuring out what can I do with that.”
While continuing his using soccer Fortugno explains the core mechanics of games. The core mechanics of soccer is kick the ball past somebody (in to the goal). Then you extrapolate that out then its about passing and defense and the off sides rule and that sort of thing. In soccer it kick that ball into the goal.” Fortugno goes on further to explain how presenting the rules and finding the twist that people create from game play. Which is that people do thing that you don’t expect with the game and you to go back and it do it all over again. Taking what the player has done that you did not expect and finding out what makes that cool, so you can add it the game. Fortugno goes into the why game play has changed over the years is because of a aging demographic the average gamer is in their late 30’s, game play moving into a more casual mode where people are asked to only give up a short period of their time. Also how the game audience has changed to include more people from different demographics. The importance of play is still important because of its benefits to the society and the world, that people learn how to interact and with one another and themselves. Who wants to play?
Thursday, April 12, 2012
DIY DAYS
Tuesday, April 10, 2012
Social Samba
Social Samba
Social media has become big part our some of lives. Facebook in particular has millions of user and counting. And it not just regular people it has tons of companies that use it as well. Sharing the moments of their lives interacting with one each other being social. So it only makes since that transmedia creators use this robust tool as way to get their projects to the masses. To bring the story to audience in a way that they have become accustom looking at, via post. But how do you do it. With so many people placing post online and trying to reach an audience the same as you. Intruding Social Samba an online platform using Facebook in your transmedia projects. The description on the Social Samba itself as the following “Social Samba is scripted social networking - the scalable way for storytellers to engage fans and tell them a story through posts, images and videos. It's the experience of Facebook, but scripted so fans can experience it whenever they want.” The last part of that description “experience it whenever they want “ is very important because with the rapidly growing ways of engage with technology Social Samba has to be able to seen on the multitude of platforms. People are not just stuck to their desktop or laptop anymore. Oh no, people are using tablets, cell phones, gaming systems, etc. That is part of the magic of Social Samba. But that is not all.
Creators can use Social Samba have the audience become part of the story effecting what happens in the story. Let say you want the charters in you transmedia project to interact with the audience. Where the audience can talk to the charters and actually tell them what to do in certain situations. Making the audience a part of creating the storyline using social media. As Aaron Williams Social Samba Co-Founder, CEO describes that part of Social Samba this way “ Let say have James Bond character and he is hot the train of a weapons smuggling operation. You can decided if he follows the guns to South America or the money to Morocco.” Creators can use Social Samba as a to add a transmedia element to already existing project as was it was used in the movie like Dolphin Tale and Joyful Noise starring hip-hop legend Queen Lafits and country music icon Dolly Parton. The creator of Dolphin Tale used Social Samba in make the audience part of dolphin rescue. Joyful Noise used Social Samba as way for the audience join the choir in an online audition. Film is not the ones adding Social Samba to the mix. TV shows like USA Networks Psych are using Social Samba to in an online game called hastag killer. Where the audience helps the shows two lead charters track down a killer. The was game was so well received that is was a South by South West 2012 award finalist. Social Samba has proven itself to be effective tool to add an interactive element to projects.
Sunday, March 4, 2012
Peter Jackson Senior Digital Media C.L.T & Production Coordinator, Hunter College
Sunday, February 26, 2012
TRANSMEDIA. WHAT IS IT?
TRANSMEDIA. WHAT IS IT?
A definition of transmedia is not easy to come by try looking it up in the dictionary. Now hold on before you go the computer to look it up. I want you to got to actual printed copy of the dictionary not use the online dictionary that some of us have gotten used to lately. A pain in the you know what maybe, but just do it just for fun. I’ll give you moment and to save us sometime I will go to online version of the dictionary and see if I can find a definition as well. What did you find, nothing me neither. But lets not let that stop us from finding out what this tranmedia thing is all about. Hold on a minute while I plug transmedia into a search engine. Hmm looks we have something here good ol wikipedia it defines transmedia as the following.
“Transmedia storytelling, also known as multi-platform storytelling, cross-platform storytelling, or transmedia narrative, is the technique of telling stories across multiple platforms and formats using current digital technologies. It is not to be confused with traditional cross-platform media franchises,[1] sequels or adaptations.”
Since wikipedia is not always seen as a scholarly resource of information I going to do some more digging. Give me a moment. Ok I found something we can use. It's from the creator of the NBC tv show "Heros" Tim Kring “Transmedia is a fancy word for a simple concept: telling stories across multiple platforms.”
Sound its just more the same from Mr. Kring which is a lot to wrap your head around. Perhaps a definition is not going to do it when defining transmeida lets think of something else. Maybe we should use an example of transmedia that would serve us better. For example the ABC’s drama “Castile” where the character of Richard Castile a very successful mystery/crime writer is paired with a New York City police detective Kate Beckett to solve crimes. (Mostly murders). In the show Richard is penning a book tilted “Night Heat” with the lead character Nikki Heat loosely and not so loosely inspired by Beckett. The real “Night Heat” book released by publisher Hyperion at the same time as the shows is airing with Richard Castile as the author. A second book is entitled “Naked Heat” released during the shows second season. All welded together moving the storyworld from tv show to the book and back again. The books are tied into the plot of the plot of the show and part of the storyworld of the show. There you have it an example of transmedia. Which in provides us with a definition. What’s that you sayi? You have some questions. Well shot.
What if I have seen the tv show but not read the novel I’m I going to be miss part of the story?
What about other forms of media?
Are they using social media as well?
Who else is using trans media?
Wouldn’t transmedia be good for marketing?
How do I learn more?
Whoa, slow down looks like you more questions than I can answer in single blog posting. But I will say that the answers to your questions are the challenges that tranemedia makers take to heart during the creative process. I guess the only way to continue this is to employ transmedia to perhaps answer your questions.
Work cited :
Jenka Gurfinkel, " Your Life Is A Transmedia Experience — Now With Pictures!"http://social-creature.com/.blog.Febuary,10,2012